War Thunder

War Thunder - Reviews and experiences

Average rating
6.2 /10
Based on 36 reviews
Oct 2023-Oct 2025
Star distribution
50
44x
319x
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Reviews (36)

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Nice look, bad balance

Product

Bought it to unwind after work; decent visuals, but matchmaking balance ruins matches, kinda slipped.

Great air fights, odd locks

Product

Love the aerial combat, really fun but top-tier hitboxes feel off, sometimes flew low and still got locked

Mid-boss blues

Product

bring patience and a coffee too.

Low-key impressed

Product

Feels slick in use, actually — controls are mostly responsive, a few hiccups but enjoyable overall, would tell friends to give it a try

Sights don't stick

Product

Bought it last month after a sale. Feels really clunky, menus slow. Custom sights won't save; had to redo them every session. Frustrating, not worth the money.

Small win after work

Product

That evening after work, headset on during dishes, one smooth match and I actually smiled — that's when I knew it was worth keeping. I use it to unwind nightly, quick sessions between chores.

The one-round trap

Price

Booted it up one late night — thought one quick round; felt clingy and pushy, kept asking for cash, first impression was "meh", kinda draining after an hour, weirdly frustrating

Not convinced again

Product

Needed something to distract me after a string of buggy apps, so I bought it despite doubts about fairness. After some play my worries haven't vanished — feels skewed at times — but it's playable and I kept coming back, oddly.

Surprisingly solid, honestly

Product

I like it — honestly, it's solid. I only grabbed it 'cause I was stuck on the couch after a bad back tweak and in the middle of a move, needed something free-ish to play. I was skeptical at first, figured 'free game, lots of nonsense' but, wow, I ended up addicted. I've been on and off since 2020, big chunk of hours, mobile and desktop. People cry 'bias' about certain nations — nah, some vehicles are just tougher, learn the weak spots. Not flawless, but for F2P it's really, really good.

The shot that won me over

Product

I first spotted this on a buddy's Twitch stream and bought in because it looked promising, but honestly it took a while. The turning of the German turrets annoyed me for ages, yet the moment I finally got a clean flank and the turret actually tracked — that's when I felt satisfied, weirdly relieved. I still think balance leans toward Russia and planes rarely one‑shot tanks, but I keep coming back.

Package late, support slow

Overall

matches feel unfair, and cheaters make it worse. I've had worse and I've had better from other sellers, so it's mixed. Bit disappointed. Not a total lost cause, though.

Unbalanced at first, then usable

Product

squad up early and be patient.

Started doubtful, ended convinced

Product

mismatched ranks, slow tech trees and a clear nudge to buy premium. Still, after following a few tips from that same friend, tweaking my loadout and grabbing a small premium pack, one session just clicked — I mean it really clicked — I was penning things more, making plays, and suddenly the progression felt usable. It didn’t fix everything, there are annoying matches and the grind is real, but that moment turned my view around. Low expectations helped; if a friend told you to try it, give it a couple of rounds first.

Finally a fair match

Product

teamwork mattered, hits counted, and I could tell balance tweaks did something. I got that warm “this works” feeling, and yeah, I’m grateful — devs, keep going. Not perfect yet, sure, but this was the moment I realised it's heading the right way. Feels good to be happy about this game again. Also, matches are less rage-inducing lately, which helps.

Still hooked, but balance and pay systems need work

Price

great fun, just unfair at times. In practice Germany often feels weaker than history suggests; I was surprised to see T-34s one-shot Panthers and Tigers from angles that would be laughable IRL, and it's not a one-off. At the same time a bunch of German tanks turn into slow, awkward targets because of painfully slow turret rotation (pz IV F2/G, Panther D and later pz IVs) — that clunkiness matters. Another odd bit is Soviet vehicles sitting around BR 3 to 6.7, which throws matches in weird ways. The pay-to-win stuff is probably the biggest sore point: emergency repairs, faster reloads and other paid advantages are obvious in play. Still, maps, sound and core combat keep me playing, and there are lots of great moments. My advice to other players: enjoy it, but expect uneven matches. To the devs: please rebalance turrets/BRs and tone down the most blatant paid perks — that would make this near-perfect.

Cold coffee and a landing that made sense

Product

I was sitting there, coffee gone cold, when I finally landed a tricky approach without panicking. That was the moment it shifted for me. Not a grand revelation. Just a quiet, steady click that said this is working. I’ve put in almost 300 hours and I’m only halfway through the progression. Yes, it takes time. Yes, it can feel grindy. But once the little wins started to outnumber the frustrating deaths, I enjoyed it more. That’s the point where I felt satisfied. I’ve had other games where you basically pay to skip the learning curve and it felt empty. This one keeps you grinding, sure, but you also learn stuff. Developers could nudge monetisation differently. They did not force anything on me and I didn’t buy extras. There are clear choices in game modes too. Want casual? Arcade. Want more depth? Realistic. If one mode annoys you, try the other before writing it off. The complaint it’s “too hard” is often just the wrong mode or not enough time invested. So yeah, it’s a slow burn. The day I stopped needing a manual every five minutes was the day I stopped being annoyed and started coming back because it was actually fun, not because I had to.

Tank Expansion Pack

Price

As a customer who loves historical accuracy in my gameplay, I gotta say I was pretty bummed out by the Tank Expansion Pack. The new tanks they added were too strong and messed up the balance of the game. For 70€, I was hoping for more attention to detail and fairness. It's frustrating when a game starts leaning towards pay-to-win instead of skill and strategy. Hopefully, the devs listen to feedback and make some changes for a better gaming experience.

Gameplay Experience with Bias

Product

Eh, you know, the game itself ain't too bad, pretty accurate historically speaking. But, let's be real, there's definitely some favoritism towards certain nations, like those Russian tanks. It gets real frustrating when you aim just right to take out a tank, and the shot bounces off like it's made of titanium. Feels like the devs kind of dropped the ball on balancing out the tanks properly. If they could just sort that out, it would make the game way more fun for everyone, not just the ones lucky enough to be rolling in those Russian tanks.

War Thunder gaming experience

Product

As someone who's been playing for a while, I gotta say, the game's got its issues, but it's not terrible. One big problem is how unbalanced things are between nations - some countries just can't keep up with others. Take the British vehicles, for instance. They're seriously lacking in both quantity and quality, especially when you pit them against Russian ones. Those Challenger tanks are a prime example of this. Their armor and firepower are way too unrealistic, making them easy pickings compared to the Russian tanks. The RB system, especially in Realistic ground battles, needs some serious work to make things fairer and more fun for everyone. Overall, the game could be great, but it's gotta sort out these problems first.

Video game

Product

This game sucks, man. Like, it's so unbalanced that you're pretty much guaranteed to lose most of the time. And don't even get me started on the vehicles - they're totally unrealistic, even in the so-called "realistic" modes which are more like arcade games. Plus, it's totally pay to win - you can't even get decent vehicles without shelling out cash for some crappy modules. And the community? Don't even get me started on them - full of Nazi sympathizers whining about "Russian bias" when really, the German tanks are the ones with all the advantages and the hackers. Cheaters are everywhere, just like in CS. The maps are awful, especially at the top levels. I've been playing this game for a while now, and honestly, it's just awful.

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About War Thunder

War Thunder is a cross-platform military online game developed and published by the Russian company Gaijin Entertainment. It focuses on vehicular combat, incorporating a wide range of vehicles from World War II to the modern era, including tanks, aircraft, and naval ships. The game offers various gameplay modes that support massive multiplayer battles, allowing players from different platforms such as Windows, macOS, Linux, PlayStation, and Xbox to compete against each other. Since its initial release in 2012, War Thunder has been praised for its detailed graphics, realistic physics, and large-scale battles. Gaijin Entertainment has continued to expand the game by regularly adding new vehicles, maps, and gameplay features, fostering a dedicated and active community.

Contact Information

🌐 www.warthunder.com

Last update: October 26, 2025

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