
War Thunder - Reviews and experiences
Oct 2023-Nov 2025
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Reviews (40)
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Not sold initially
Not sold initially
ProductNeeded for back pain, sceptical then relieved.
Nice look, bad balance
Nice look, bad balance
ProductBought it to unwind after work; decent visuals, but matchmaking balance ruins matches, kinda slipped.
Great air fights, odd locks
Great air fights, odd locks
ProductLove the aerial combat, really fun but top-tier hitboxes feel off, sometimes flew low and still got locked
Mid-boss blues
Mid-boss blues
Productbring patience and a coffee too.
Low-key impressed
Low-key impressed
ProductFeels slick in use, actually — controls are mostly responsive, a few hiccups but enjoyable overall, would tell friends to give it a try
Sights don't stick
Sights don't stick
ProductBought it last month after a sale. Feels really clunky, menus slow. Custom sights won't save; had to redo them every session. Frustrating, not worth the money.
Surprisingly handy
Surprisingly handy
ProductNeeded a VPN for work and to call family in Ukraine. Kept me secure, but it slowed my PC a lot. Still glad it helped.
Small win after work
Small win after work
ProductThat evening after work, headset on during dishes, one smooth match and I actually smiled — that's when I knew it was worth keeping. I use it to unwind nightly, quick sessions between chores.
Not convinced again
Not convinced again
ProductNeeded something to distract me after a string of buggy apps, so I bought it despite doubts about fairness. After some play my worries haven't vanished — feels skewed at times — but it's playable and I kept coming back, oddly.
Surprisingly solid, honestly
Surprisingly solid, honestly
ProductI like it — honestly, it's solid. I only grabbed it 'cause I was stuck on the couch after a bad back tweak and in the middle of a move, needed something free-ish to play. I was skeptical at first, figured 'free game, lots of nonsense' but, wow, I ended up addicted. I've been on and off since 2020, big chunk of hours, mobile and desktop. People cry 'bias' about certain nations — nah, some vehicles are just tougher, learn the weak spots. Not flawless, but for F2P it's really, really good.
The shot that won me over
The shot that won me over
ProductI first spotted this on a buddy's Twitch stream and bought in because it looked promising, but honestly it took a while. The turning of the German turrets annoyed me for ages, yet the moment I finally got a clean flank and the turret actually tracked — that's when I felt satisfied, weirdly relieved. I still think balance leans toward Russia and planes rarely one‑shot tanks, but I keep coming back.
Unbalanced at first, then usable
Unbalanced at first, then usable
Productsquad up early and be patient.
Started doubtful, ended convinced
Started doubtful, ended convinced
Productmismatched ranks, slow tech trees and a clear nudge to buy premium. Still, after following a few tips from that same friend, tweaking my loadout and grabbing a small premium pack, one session just clicked — I mean it really clicked — I was penning things more, making plays, and suddenly the progression felt usable. It didn’t fix everything, there are annoying matches and the grind is real, but that moment turned my view around. Low expectations helped; if a friend told you to try it, give it a couple of rounds first.
Finally a fair match
Finally a fair match
Productteamwork mattered, hits counted, and I could tell balance tweaks did something. I got that warm “this works” feeling, and yeah, I’m grateful — devs, keep going. Not perfect yet, sure, but this was the moment I realised it's heading the right way. Feels good to be happy about this game again. Also, matches are less rage-inducing lately, which helps.
Cold coffee and a landing that made sense
Cold coffee and a landing that made sense
ProductI was sitting there, coffee gone cold, when I finally landed a tricky approach without panicking. That was the moment it shifted for me. Not a grand revelation. Just a quiet, steady click that said this is working. I’ve put in almost 300 hours and I’m only halfway through the progression. Yes, it takes time. Yes, it can feel grindy. But once the little wins started to outnumber the frustrating deaths, I enjoyed it more. That’s the point where I felt satisfied. I’ve had other games where you basically pay to skip the learning curve and it felt empty. This one keeps you grinding, sure, but you also learn stuff. Developers could nudge monetisation differently. They did not force anything on me and I didn’t buy extras. There are clear choices in game modes too. Want casual? Arcade. Want more depth? Realistic. If one mode annoys you, try the other before writing it off. The complaint it’s “too hard” is often just the wrong mode or not enough time invested. So yeah, it’s a slow burn. The day I stopped needing a manual every five minutes was the day I stopped being annoyed and started coming back because it was actually fun, not because I had to.
Gameplay Experience with Bias
Gameplay Experience with Bias
ProductEh, you know, the game itself ain't too bad, pretty accurate historically speaking. But, let's be real, there's definitely some favoritism towards certain nations, like those Russian tanks. It gets real frustrating when you aim just right to take out a tank, and the shot bounces off like it's made of titanium. Feels like the devs kind of dropped the ball on balancing out the tanks properly. If they could just sort that out, it would make the game way more fun for everyone, not just the ones lucky enough to be rolling in those Russian tanks.
War Thunder gaming experience
War Thunder gaming experience
ProductAs someone who's been playing for a while, I gotta say, the game's got its issues, but it's not terrible. One big problem is how unbalanced things are between nations - some countries just can't keep up with others. Take the British vehicles, for instance. They're seriously lacking in both quantity and quality, especially when you pit them against Russian ones. Those Challenger tanks are a prime example of this. Their armor and firepower are way too unrealistic, making them easy pickings compared to the Russian tanks. The RB system, especially in Realistic ground battles, needs some serious work to make things fairer and more fun for everyone. Overall, the game could be great, but it's gotta sort out these problems first.
Video game
Video game
ProductThis game sucks, man. Like, it's so unbalanced that you're pretty much guaranteed to lose most of the time. And don't even get me started on the vehicles - they're totally unrealistic, even in the so-called "realistic" modes which are more like arcade games. Plus, it's totally pay to win - you can't even get decent vehicles without shelling out cash for some crappy modules. And the community? Don't even get me started on them - full of Nazi sympathizers whining about "Russian bias" when really, the German tanks are the ones with all the advantages and the hackers. Cheaters are everywhere, just like in CS. The maps are awful, especially at the top levels. I've been playing this game for a while now, and honestly, it's just awful.
Tank and plane pack
Tank and plane pack
ProductI don't understand why this game is so popular, the ads make it seem really awesome but it's actually a big disappointment. The gameplay is not at all like what they show in the ads, and it seems like the developers are more focused on releasing new content rather than making sure everything works properly. It's full of glitches and it's so frustrating, I just wanted to have a good time and it feels like I wasted my time! And let me tell you, the progression in this game is just ridiculous, it's like they want you to give up on life and play this game forever. I even had to spend money just to try and have some fun, which is just not cool.
War Thunder gameplay experience
War Thunder gameplay experience
ProductThis game was always my favourite for spending hours playing, but lately, it's been going downhill. The grinding in the game and the economy are just terrible. It's obvious that the creators are more focused on making money than making sure players have a good time. They don't seem to care about any feedback or criticism, which makes it seem like they're not interested in the players at all. It's really sad to see a game with so much promise being destroyed by greed and lack of care.
About War Thunder
War Thunder is a cross-platform military online game developed and published by the Russian company Gaijin Entertainment. It focuses on vehicular combat, incorporating a wide range of vehicles from World War II to the modern era, including tanks, aircraft, and naval ships. The game offers various gameplay modes that support massive multiplayer battles, allowing players from different platforms such as Windows, macOS, Linux, PlayStation, and Xbox to compete against each other. Since its initial release in 2012, War Thunder has been praised for its detailed graphics, realistic physics, and large-scale battles. Gaijin Entertainment has continued to expand the game by regularly adding new vehicles, maps, and gameplay features, fostering a dedicated and active community.
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Last update: November 2, 2025
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